﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Item">
      <Name>Major Magic Potion</Name>
      <Description>Restores the target's magic points by 80 points.</Description>
      <GoldValue>90</GoldValue>
      <IsDroppable>true</IsDroppable>
      <MinimumCharacterLevel>1</MinimumCharacterLevel>
      <SupportedClasses />
      <IconTextureName>Potion03c</IconTextureName>
      <Usage>Combat,NonCombat</Usage>
      <IsOffensive>false</IsOffensive>
      <TargetDuration>0</TargetDuration>
      <TargetEffectRange>
          <HealthPointsRange>
              <Minimum>0</Minimum>
              <Maximum>0</Maximum>
          </HealthPointsRange>
          <MagicPointsRange>
              <Minimum>80</Minimum>
              <Maximum>80</Maximum>
          </MagicPointsRange>
          <PhysicalOffenseRange>
              <Minimum>0</Minimum>
              <Maximum>0</Maximum>
          </PhysicalOffenseRange>
          <PhysicalDefenseRange>
              <Minimum>0</Minimum>
              <Maximum>0</Maximum>
          </PhysicalDefenseRange>
          <MagicalOffenseRange>
              <Minimum>0</Minimum>
              <Maximum>0</Maximum>
          </MagicalOffenseRange>
          <MagicalDefenseRange>
              <Minimum>0</Minimum>
              <Maximum>0</Maximum>
          </MagicalDefenseRange>
      </TargetEffectRange>
      <AdjacentTargets>0</AdjacentTargets>
      <UsingCueName>HealPotion</UsingCueName>
      <TravelingCueName />
      <ImpactCueName>HealImpact</ImpactCueName>
      <BlockCueName>HealImpact</BlockCueName>
      <CreationSprite>
          <TextureName>Spells\Potion3c</TextureName>
          <FrameDimensions>64 64</FrameDimensions>
          <FramesPerRow>1</FramesPerRow>
          <SourceOffset>40 20</SourceOffset>
          <Animations>
              <Item>
                  <Name>Creation</Name>
                  <StartingFrame>1</StartingFrame>
                  <EndingFrame>1</EndingFrame>
                  <Interval>500</Interval>
                  <IsLoop>false</IsLoop>
              </Item>
          </Animations>
      </CreationSprite>
      <SpellSprite>
          <TextureName>Spells\HealLargeSpell</TextureName>
          <FrameDimensions>102 102</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <SourceOffset>40 20</SourceOffset>
          <Animations>
              <Item>
                  <Name>Traveling</Name>
                  <StartingFrame>12</StartingFrame>
                  <EndingFrame>12</EndingFrame>
                  <Interval>120</Interval>
                  <IsLoop>true</IsLoop>
              </Item>
              <Item>
                  <Name>Impact</Name>
                  <StartingFrame>13</StartingFrame>
                  <EndingFrame>18</EndingFrame>
                  <Interval>200</Interval>
                  <IsLoop>false</IsLoop>
              </Item>
          </Animations>
      </SpellSprite>
      <Overlay>
          <TextureName>Spells\Effect3</TextureName>
          <FrameDimensions>130 210</FrameDimensions>
          <FramesPerRow>6</FramesPerRow>
          <Animations>
              <Item>
                  <StartingFrame>1</StartingFrame>
                  <EndingFrame>6</EndingFrame>
                  <Interval>100</Interval>
                  <IsLoop>false</IsLoop>
              </Item>
          </Animations>
      </Overlay>      
  </Asset>
</XnaContent>
